Well obviously this was inspired by recent personal experience. I'd almost forgotten what it was like to adjust creative efforts to comply with... well... anyone. As I recall, the last time I was in such a situation I threatened to do grievous bodily harm to the poor soul giving me his two cents about a project I was working on, which was sort of unheard of in a stuffy corporate environment. I was never much of a 'team' player.
Sunday, March 29, 2009
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